#pragma once
#include "SDLEngine.h"
#include "SDLSprite.h"

#define PIECE_SIZE 60

class Piece : public SDLSprite
{
public:
	enum Color{WHITE, BLACK};

	Piece();
	Piece(std::string filePathBlack, std::string filePathWhite, Piece::Color c);
	virtual ~Piece();

protected:
	Color c;
};

